Follow the tutorial in Chapter 1 in the book "Advanced Maya Texturing and Lighting" by Lee Lanier.
Turn in a one frame render of the given room geometry in the file room.mb that has been placed in the studentpickup drive for this class.
Make the image and lighting as beautiful as you can. Turn in a 720x486 iff or jpg image. Be sure to use the proper naming format, which is: CA3D-310_section_SP07_FirstName_LastName_Interior.jpg