Project 3: Large Spill : Due May 14, 2007

Due: Starting after March 26, 2007 You can start submitting this project for dailies.

Like Project 1, the goal is to get the project looking good enough so as to get the "Final" status. If you do get the final status then you will get more points. In order to get a "Final" you will have to submit your final to dailies at least twice. Technically it is not due until the end of the semester and will not be graded until then.

Final Due Date: May 14, 2007

Final Project Issues

Mental Ray: Alpha channel not matching and being noisy.
None moving noise pattern. using mia shader.

Adding bubbles addes 36 hours of rendering.

Need to cache RF4 particles to get multi streaked motion blurred particles.

Renderman: weak alpha channels.

File not opening possibly because using 7 million particles.

File crash- working from 64 to 32..

Long render times--

Memory Issues:

Caching was running out of memory in maya.

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Lessons:
Multiple passes in Maya ( 16- 20)
Motion blur helps.